Friday, October 13, 2006

Falkestrasse – Coop Himmelb(l)au - A model in SketchUp: Interiors

Again, a little-seen view from the balcony, with a good view of the canopy and folded plate. There's a light fitting at balcony level (see previous original) that I can't quite figure out. The magazine shot is here for comparison.

A view looking up at the balcony, standing in the main meeting room space (just behind the table, in fact). Since this is a SketchUp render, the shadows are extremely harsh – SU has no internal or ambient light sources, only the sun. Also this had to be rendered out in version 4.0, to counter version 5's well-known 'Shadow Volume' bug.


Taking the model into Cheetah (via FBX) we can take the lighting up to a whole new level. Again, HDRI gives us an almost luminous light quality. The 'blow outs' around the beam that braces the balcony to the canopy and around the exterior walls above the canopy are particularly convincing. I also love the light breakthrough at the back of the folded plate wher it joins the wall.
This image also has a lot of interior light sources: uplighters on the underside of the folded plate; the lamps in the 'girder light'; the fluorescent in the hallway. The neon glow on the tube, is, however, a post-render in Photoshop using layer effects. Cheetah doesn't support that lighting model yet.

Here's a try-out using Soft Shadow mapping...a bit rough, but quite effective...and it could produce a way out of the 'flickering shadow' problem.


Of course, this only works for flat, single surfaces...I wonder if SU's engineers could come up with a solution for automatic wrapping...?

8 Comments:

Blogger Jake said...

Really nice work Tim. Your interior renderings really look great. I still have no idea how you modeled this project. Where do you begin?

21/10/06 11:53 am  
Blogger Tim Danaher said...

Thanks, Jake --

Look out for a 'How To' in the not-too-distant future...

23/10/06 10:08 am  
Blogger Peer said...

Hello Tim,

This must be one of the most complex 3d models I've ever seen! Keep up the good work. Looking forward to your How To's.

Regards,

Peter

1/11/06 2:11 pm  
Anonymous Stan said...

Wow, this blog covers the perfect combination of software for architecture! I look forward to seeing the detailed procedures of how you work your magic. Keep up the good work mastering these tools.

2/11/06 6:49 pm  
Anonymous Anonymous said...

Hello Tim,

Really nice work, especially the modelling; I still have no idea how you modeled this project; without 2D data drawings!
Can't wait for your 'How to'

Regards,
-b-

8/11/06 7:17 pm  
Blogger mikem oz said...

Tim - I applaud your work. It is exceptional and demonstrates what is possible with affordable programs like SketchUP and Cheetah3D in the hands of a skilled user with vision.

Feel welcome to post more images of your work in the Architosh forums.

mikem oz - Architosh forums moderator.

26/1/07 2:45 am  
Blogger Bob Hutton said...

You must repent of your sins and accept Jesus as your personal Saviour - if you do not do this then you will face eternity in Hell. You have been warned.

4/12/09 5:01 pm  
Blogger Tim Danaher said...

Bob, I'm going to let your comment stand, because it gives me the chance to tell you to take your pathetic, tawdry, middle-eastern death cult and stick it right up your fucking arse.

How telling that a shitehawk like you could come onto a blog about one of the noblest of human endeavours (architecture in general, not my scribblings) and spread nothing but your anti-human filth.

You are a fucking pathetic waste of skin. An oxygen thief of the highest order.

4/12/09 7:12 pm  

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